Tools for your project
Plugins, features and tools for Unreal Engine and Blender. No engine changes, built for real performance targets.
Tools I needed, built to ship
I build these plugins to solve problems I hit in my own projects: terrain that holds up up close, surfaces with real depth, and effects that stay fast on hardware people actually own.
Each tool does one job well, plugs into a normal Unreal project without engine changes, and comes with docs that list every setting. Many start as free releases on Patreon.
Need it in your project?
I work with studios to integrate these tools, solve rendering problems and build custom tech. Tell me what you're making.
Integration and support
Set up my tools in your project, tuned to your content, with priority support.
Technical consulting
Rendering, terrain and performance reviews for your Unreal project.
Custom tools
Plugins, shaders and material functions built for your pipeline.
Training
Workshops on materials, RVTs and shader workflows for your team.
contact@michaelkinsey.xyz
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Hear about new tools first
Releases, free Patreon drops and tutorials. A few emails a year.