Michael KinseyTechnical Artist
01 · ArtStation

Personal Portfolio

Expertise in real time Technical and Art pipelines, Optimization and Tool Creation.

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Studios I've worked with
Blue Dot GamesThat's No MoonCounterplay GamesSierra DivisionSentient ArtsBlack MatterNext-Gen DreamsDarewise EntertainmentArtStationDekogon Studios
02 · Fab

Tools and Features

Plugins, Features and Tools to empower your projects.

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Supported platforms
Unreal EngineBlender
03 · YouTube · Patreon

Tutorials Breakdowns and more

Tutorials, Breakdowns, and more;
Source files and more on Patreon.

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Find them on
YouTubePatreonArtStation
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About

Tech Art Tools and Services

Built off years of experience, on many productions.

I'm a 31 year old self taught artist / tech artist / programmer, with a passion for bringing 3D worlds to life.

In my 12+ years in the games industry I have worn many hats. Building off this experience I build tools and pipelines for productions focusing on tech art and rendering.

My goal is to streamline production, aim pipelines directly at target hardware and performance targets, and empower art and design teams to build efficiently for these targets.

C++HLSL / USFRVTNiagaraMaterialsBlueprint
Services

Need it in your project?

Premium integration and support for my tools, technical consulting on rendering and terrain, and custom tool development.

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Newsletter Coming soon

New tools, first

Releases, free Patreon drops and tutorials. A few emails a year.

Not live yet. The newsletter opens soon. In the meantime, follow along on Patreon or YouTube.